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Intro

Hi there! Welcome to my app!

This is a interactive tutorial about basic rendering pipelines. We will explore some abstract mathematical concepts within the render pipeline through intuitive operations.

Later on, we will extend the theory of 3D rendering to 4D using `ARKit` and take a glimpse into high-dimensional geometry, which can provide you with a brand new experience. Although they may have a novel visual style, their underlying logic remains similar.

I aim to make interactive teaching accessible and memorable by utilizing Swift Playground, `SceneKit`, and `ARKit`.

Hope you have fun here!

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RenderPipeline
Privacy Policy

This Privacy Policy explains how the app author ( Dai Xiaonan) ("we" or "us") collects, uses, and discloses information about you when you use our mobile application RenderPipeline (the "App").

Camera information

The app will call the camera when running ARKit, so user authorization is required. But we don't collect data from the camera.

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Information We Collect

When you download and use the App, we do not require you to provide any personal information to register or log in. The App can be used without creating an account.

We do not collect any other user information through the App.

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Use of Information

As we do not collect any personal information, there is no user information for us to use.

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Sharing of Information

We do not share any user information with third parties, as we do not collect any personal information.

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Data Transfer

As there is no collection of user information, there is no transfer of user data outside of the App.

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Your Choices

As we do not collect any user information, there is no need for any data access, correction or deletion requests.

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If you have any questions about this Privacy Policy or privacy practices, please contact us at 2694836731@qq.com.

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